Mobile technologies
Cross-platform where it fits,native where it counts.
The choice is mostly about device integration and team shape, not about which framework is fashionable.
Cross-platform saves roughly 30–40% on cost and keeps both stores on one version. Native wins when you need deep device integration or the last few percent of performance. Most apps should start cross-platform.
What we use
And why we picked each one.
Flutter
Google's cross-platform framework using Dart.
WhyOur default. Consistent rendering across platforms means fewer platform-specific bugs than the alternatives.
React Native
Cross-platform framework using React.
WhyThe right call when you already have a React team — shared knowledge and shared business logic are real savings.
Swift & SwiftUI
Apple's native language and UI framework.
WhyFor iOS-only apps with heavy device integration, or where Apple-specific polish is the product.
Kotlin & Compose
Android's native language and modern UI toolkit.
WhyAndroid-only apps, background processing, or deep integration with device hardware.
Firebase
Google's mobile backend platform.
WhyFastest route to auth, push and realtime sync on an MVP. We migrate off it when costs or query limits start to bite.
Isar & Drift
Local databases for Flutter.
WhyOffline-first apps need a real local database, not shared preferences. Essential for field and warehouse apps.
Fastlane
Build and release automation.
WhyStore submission is repetitive and error-prone by hand. Automating it removes a whole class of release-day problems.
Comparison
Flutter vs React Native vs Native
Including what to watch out for in each. There is no option without a downside.
| Option | Strengths | Watch out for |
|---|---|---|
| Flutter | One codebase, consistent rendering, excellent performance, strong tooling. | Dart is a new language for most teams; larger app binary size. |
| React Native | Shares knowledge with a React web team; huge ecosystem; over-the-air updates. | Version upgrades are genuinely painful; some features need native modules. |
| Native | Full platform access, best performance, first access to new OS features. | Two codebases, two teams, roughly double the cost and release effort. |
How we choose
Four criteria, in this order.
Fit
Does it solve your actual problem, or a more interesting one?
Hiring pool
Could you hire for it in India if you took the project in-house?
Total cost
Licences, hosting and the operational time to run it — not just build cost.
Exit risk
How hard would it be to leave? We don't build things you can't walk away from.
Services
What we build with it.
Flutter for most new apps — more consistent rendering and fewer platform-specific bugs. React Native if you already have a React team and want the shared knowledge. We recommend on your situation, not our preference.
Heavy camera or sensor work, serious background processing, complex Bluetooth, or when you need day-one access to a new OS feature. Otherwise cross-platform is the better economics.
Yes, and it's a reasonable path — validate with cross-platform, then rewrite the parts that need native. Plan for it in the architecture rather than discovering it late.